Podcast: "Games Suck Nowadays"
On this episode of Chaos and Conviviality, Dip details GamerGate 1.0, and 2.0 and discusses the the linkages between "core gamer" culture and fascism. Dip shares some suggestions on how to combat right-wing influence in gaming through a four-point framework: build, fight, empower, and inspire. This framework, paired with values that see the importance in ending domination, oppression, and other forms of social hierarchy, have the chance to both create better art and steward better communities around that art.
See time stamps below:
0:00: GamerGate 1.0 and 2.0
29:25: Getting past "nostalgia" in gaming
45:10: A framework to move gaming forward
Photo by Peter Herrmann on UnsplashShow notes:
- Data Colonialism and Data Sets - Harvard Law Review
- The world’s data explained: how much we’re producing and where it’s all stored
- Misinformation and disinformation
- "Fake News," Lies, and Misinformation - Research Guides at University of Michigan Library
- Post-Truth - an overview | ScienceDirect Topics
- Progressive Era - Wikipedia
- Nadir of American race relations - Wikipedia
- Double Consciousness
- 1980's Video Game Commercials Mega Collection | 1+ Hour of Video Game Nostalgia
- 90s Video Game Commercials Vol. 1
- 1 Hour of 2000's Gaming Commercials | BlastPast12
- 2010s Video Game Commercials - YouTube
- White Protagonism and Imperial Pleasures in Game Design #DIGRA21 | by meghna jayanth | Medium
- Global games market to hit $189 billion in 2025 as growth shifts to console
- Animal Crossing: New Horizons - Wikipedia
- The Rise of Cozy Gaming Across Borders
- Gamergate - Wikipedia
- The games industry is in the middle of Gamergate 2.0. Experts explain why harassment and vitriol hurt everyone who loves games
- Marvel's Spider-Man's "Puddlegate" Was Deeper Than You Think | Game Arcadia
- Gamers Complaining About Aloy Have Clearly Never Seen A Real Woman Before
- What ‘South of Midnight’ Teaches Us About Woke Video Games and Racism | by Laura Westford | Counter Arts | Medium
- The Backlash Against ‘Forspoken,’ Explained
- How The Games Industry Failed Black Women
- Breaking down the Gamergate: The toxic side of gaming culture #BGGonlinesummit
- They Fought for Diversity in Gaming. Then the Abuse Began
- 'Blood, Sweat, And Pixels': For Designers Of Video Games, It's Always Crunch Time
- 2022–2025 video game industry layoffs - Wikipedia
- COVID-19 impact on the gaming industry worldwide - Statistics & Facts | Statista
- Why Wall Street is booming while Main Street is stagnating | Stanford Report
- Scoop: Ubisoft cancelled a post-Civil War Assassin’s Creed last year
- Red Dead Redemption 2’s labor controversy, explained
- As Naughty Dog Crunches On The Last Of Us II, Developers Wonder How Much Longer This Approach Can Last - Kotaku
- Report: Naughty Dog employees working mandatory overtime
- The Combahee River Collective Statement
- KO_OP
- Why life after Dead Cells does not mean growth | GamesIndustry.biz
- Black jackets, sunglasses, and radical accountability as a worker co-op | GamesIndustry.biz
- Video Game Workers Launch Industry-Wide Union with Communications Workers of America
